
Sonic Nova at Mom & Pop’s Tatoo Shop this Sunday
June 3rd, 2009 · No Comments
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CBR plays Transformers: Revenge of The Fallen
May 28th, 2009 · No Comments
With multiple developers offering different gaming experiences for the “Transformers: Revenge of the Fallen” storyline, you might not know which you’d prefer. CBR News has a rundown of the choices that lay in your future.
Read the full article here.
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CBR plays Prototype
May 22nd, 2009 · No Comments
Radical Entertainment and Activision give CBR News a test run of “Prototype,” the new third-person open world video game for PlayStation 3, Xbox 360, and PC. Includes screenshots and video.
Read the full article here.
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Sonic Nova at Gallery X
May 15th, 2009 · No Comments

Sonic Nova will be displaying some of his works at the Gallery X New Works Group Show, which will run from May 13th through June 14. The reception for the show will be held on May 16th from 7pm to 10pm.
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Clive Barker at the LA Times’ Festival of Books
May 15th, 2009 · No Comments
Sporting a freshly shaved head and torn jeans, Clive Barker sat down with Gina McIntyre at the Los Angeles Times’ Festival of Books on April 25th 2009, to discuss his “Abarat” series and other creations. The “Abarat” series depicts an archipelago of islands where every island corresponds to an hour of the day. Barker remarked that he spent six months researching the concept after he came up with it to ensure that no one had used it before.
Although Barker’s voice was hoarse from a recent operation to remove benign polyps from his throat, he spoke at length about the third book of the “Abarat” series, which was fifteen pages from completion at the time of this interview. In keeping with the rest of the series, the third book of “Abarat” is inspired by paintings that Barker works on daily, of which over a thousand have been painted. Eventually he hopes to produce an “Abarat” encyclopedia with a detailed description for each painted character. Barker also mentioned that he was fine with other authors writing about Abarat after completion of the series. The “Abarat” book series will be five volumes in all, and Barker has already completed some paintings for the fourth and fifth volume. He felt that the third book has been the most difficult to write, as he had to set up not only an apocalypse, but also a deliverance from it. Barker felt that his subconscious mind - “the painter’s mind” - worked out a piece of the ending for him, and if one looks closely at the paintings, one of the character’s anatomical details will yield a clue to a major surprise in the last chapter of the third book.
In response to a question by McIntyre regarding Philip Pullman’s “His Dark Materials” trilogy, Barker answered that he enjoyed the trilogy and its radical anti-Christian stance despite not agreeing with it personally.
At this point the interview opened to the audience for questions. The first question regarded the deal with Disney for “Abarat”. Barker responded that the deal was no longer in place.
Another audience member asked about Barker’s creative routine. He explained that he writes in the daytime and paints at night. Barker also noted that he keeps notebooks handy for detailing dreams (he presented one to the audience as he explained), and wrote the manuscripts for his novels in longhand.
When asked why he chose to write a fantasy about identity, corporate greed, and maternal figures, Barker replied that fantasy is an introduction into our dream minds and a lens for our culture.
Although he had no clear answer as to why he chose a teenage heroin - Candy - to focus the “Abarat” series on, Barker noted that girls mature quicker through their teenage years, which has its advantages when using them as protagonists.
Barker then discussed his next collection of books, “The Journeyman.” The first book of the collection will be delivered to Barker’s publisher, Harper Collins, later in the year. “The Journeyman” collection is a “book of books”, and will include a volume dedicated to horror, and a volume dedicated to poetry. He then treated the audience to a poem that will be included in the book of poetry.
When asked how long it takes to complete one of his paintings, Barker explained that it takes about “a week of evenings” to complete a typical 5”x4” painting.
In response to a question about the pending release of the third “Book of the Art” (a series that began with “The Great and Secret Show” and continued with “Everville”), Barker responded that there was more pressure to finish “Abarat”, noting that the “Abarat” series has been published in forty-two languages. He said that the third book of this series would come out in three or four years.
When asked how felt art may be used to help kids discover themselves, Barker responded that kids should be allowed to do the work that they gravitate toward, to develop their own worlds. Reciting a favorite quote from William Blake, Barker said, “Make your own laws, or be slave to another man’s.”
In response to a question about special effects in movies, Barker replied that he hates CGI, and explained that his approach to special effects is informed by his painting. He also mentioned that there are plans afoot for a “Nightbreed” television show.
When asked about creative blocks, Barker explained that he’s a “secretive worker”, and advised artists not to be too quick to trash their work, or worry about what people might say about their work.
The last question the audience asked Barker regarded the sequel to “The Thief of Always.” Barker answered that he’s prepping the book in his head, and that he sold it to Harper Collins for a dollar, as there is no marketing push for the sequel, despite an enthusiastic response to the first book.
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Kriss Bliss & Sonic Nova at The Tomorrow Gallery
May 7th, 2009 · No Comments

Kriss Bliss & Sonic Nova (who worked on Norma & Margie) will be presenting their latest work this Saturday at the Tomorrow Gallery as part of the Fall River Open Studios Tour.
When:
Saturday, May 09, 2009
11:00 AM to 4:00 PM EDT
Where:
Tomorrow Gallery at Border City Studios
1 West St
Fall River, MA 02720
for more info: www.artsunitedfallriver.org
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LA Times Festival of Books goes BOOM!
April 27th, 2009 · No Comments
Mark Waid and the team of BOOM! Studios held court at the Los Angeles Times Festival of Books last weekend to discuss the publisher’s increasing line of books and the art of writing for comics.
Read the article here.
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CBR Plays “Watchmen: The End Is Nigh”
February 12th, 2009 · No Comments
CBR recently took “Watchmen: The End is Nigh” for a spin, and bring you now a report on the violent new video game set in the early days of Rorshach and Nite- Owl’s partnership.
Read the article here.
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Dungeons & Dragons
January 27th, 2009 · No Comments
Although I didn’t play very often, Dungeons & Dragons (D&D) factored into my teenage years quite a bit. I loved reading the rulebooks and developing ideas for campaign settings (a campaign setting is the background where a series of game adventures - the campaign - take place). Eventually, I would apply those development techniques to writing projects. When Wizards of the Coast released their fourth edition, I decided to run a campaign that would be played by two different groups. One group is made up of a couple of guys who play occasionally at my house. The other is made up of people who sign up to play my campaign at the Pasadena D&D meetup held at Game Empire.
At the moment I’m taking a break from D&D to catch up on writing (and other stuff), but I’ll probably be playing again sometime in March. The new games will be a little different, in response to gameplay from the previous sessions. Here are two changes that involve writing:
Standalone Adventures - My original campaign structure for the two groups was an epic made up of two interwoven plotlines. The plotlines were structured so they would lead up to a grand finale, a single game session where everyone played. It would take a year to play through to completion. When I tried this structure out, I discovered that players would often forget what happened during the previous session. In addition, new players who joined the game in Pasadena would have trouble getting up to speed with the continuity. Keeping a set of journal notes online (and on index cards) helped a little bit, but the extra work really wasn’t worth my time. The solution I’ve decided on is to run adventures in the future that can be completed in one session. The adventures still take place in the same setting, and if players are interested, I’ll have a bible of the setting online.
Mechanics First - When I wrote the original campaign, I started out with a “high concept”, and fleshed the storyline out from there. This approach works for a movie, but it doesn’t guarantee that the players will become immersed. In fact, the situations where the players enjoyed themselves the most were a result of game mechanics. An example of a mechanic would be a trap that the adventurers encountered while they were searching for something. The new adventures that I run will actually be built around mechanics, rather than a story concept.
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Portland Part Two
January 20th, 2009 · No Comments
Here’s part two of the journal I kept when Ursula & I went to Portland for New Year’s. Ursula was interested in moving to Portland a few years ago, but we didn’t get around to checking it out until recently. You can find part one here. (You can also find the previous journal I kept of our trip to Paris here.).
12/31/08 - Wednesday, New Year’s Eve.
From the Ace Hotel we trudged in the rain to Voodoo Donut; my Bavarian creme donut that made the dreariness fairly bearable. After that we went to Old Town Pizza and met with Hans, a developer that works with Seso. They talked shop while I looked for things to do. From there we went to the Nines to meet with Samantha & Kirsty. The Nines is light years away from the diners and dive bars I usually hang out in, but I quietly kept my reservations to myself and thought of pranks to pull on the hotel after they throw us out. Gordon showed up after a bit, and the two of us picked up the luggage while the rest of the crew went shopping for tights. I met Gordon during the four years of debauchery that I spent in New Bedford. We were waiters at the Olive Garden, and there was a lot of hard living going on. Since our lives have changed substantially (for the better), I was curious to see what would happen when we got together for New Year’s.
Of course, New Year’s Eve turned out to be a blur. We went to a restaurant called Bajingo’s and another place (that I don’t remember the name of) for the countdown, the crew singing to Simon and Garfunkel in the car on the way. To be honest, I was already wrecked before we left the house, and would have been content staying home with the dog. I made a mental note to myself not to get that whacked out again…at least not for the rest of the vacation.
1/1/09 - Thursday, New Year’s Day
Woke up with a hangover that didn’t fade until 8pm that night. We had lunch at McMenamin’s by the Columbia River; the scene reminded me of Twin Peaks. Afterward we went to see Milk in Vancouver, WA, where Gordon lives. Milk’s story is pretty inspiring. I think the thing that strikes me the most about it is that he really didn’t start living his life and making a difference in the world until he was forty.
1/2/09 - Friday
I met up with Dennis Culver for lunch at Sante Fe. Dennis & I originally met through a message forum several years ago, but I’ve only seen him in person a couple of times. It was great catching up; I’m looking forward to his comic from Oni Press coming out in February. Later that afternoon Ursula & I went to Excalibur Comics and had dinner at the Bagdad Theater in the Hawthorne District.
In the evening we went to see a free show at Doug Fir. Pabst Blue Ribbon everywhere. The first band up was the the Slants at 9pm. They sounded like Dead or Alive meets Bloc Party. The crowd got really into them towards the end of their set when the synths came into play. Next up was Western Aerial, a power trio chock full of riffs. They reminded me of a 1971 Mach One Mustang, the kind of car you would see kids from voc race on the quarter-mile. The night closed with the the Family Gun, a glam outfit with a touch of Moony Suzuki. The room was packed for their set: tight jeans and expensive tattoos as far as the eye can see.
1/3/09 - Saturday
On Saturday we went to the Gorge to check out the waterfall. The ice made the visit a little precarious; Ursula was sliding around everywhere. We followed up the gorge with lunch at the lodge and then beer and pool at McMenamin’s Edgefield. At home later that night, Gordon & I messed around with his collection of guitars & effects pedals, then we watched the 500 fingers of Dr. T., one of the strangest movies I’ve ever seen…imagine David Lynch directing H.R. Pufnstuf.
1/4/09 - Sunday
As Gordon dropped us off at the airport, "I really want to be in LA" by Eagles of Death Metal came on the radio. The irony never ends.
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