Tom Gastall

Writer for Video Games

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Entries Tagged as 'Experimental'

Back to the Garage

August 18th, 2010 · 1 Comment

In Draw Magazine #16, Howard Chaykin said that he reinvents himself as an artist every couple of years. It seems to me that all commercial artists, regardless of the art they create, should take this idea to heart, since technology introduces radical shifts in how the work is created, perceived, and received on a regular [...]

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Tags: Experimental

Solutions for Blocked Creators

August 10th, 2010 · No Comments

Almost every creative person gets blocked sooner or later. Here are some ways to break the block.

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Tags: Experimental

Automatic Writing One

August 26th, 2007 · No Comments

And still its wings beat in unison to the pentameter of the grey shale stone that surrounds the cottage I am trying to hide in at the moment. I know it, I know it, I know that I can’t stay forever, sooner or later I have to get something to eat, something to fuck. But [...]

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Tags: Experimental · Fiction

Semi-Automatic Writing VIII

August 17th, 2007 · No Comments

I knew the invitation was a trap, despite it resembling a normal postcard, the kind you would find in the front of a record store. The postcard was handed to me in front of the Burgundy Room at 1:45am by a deluxe quirk-quisinarted teenager that was a step beyond melrose gutter punk, more like faux [...]

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Tags: Experimental · Fiction

Archetypes & Effective Characters

September 25th, 2005 · 1 Comment

I had a hard time with this entry, not because of the source material, but in terms of where to analyze. The concept of Archetypes is easy enough to follow in Jung and Campbell…and I live in LA, so I know all about the Hero’s Journey and how much it means to movie studios. But [...]

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Tags: Experimental

A Toolbox of Elements

August 16th, 2005 · 1 Comment

The following is a list of elements in a modular methodology. The idea here is to think of think of parts of the creative process like a modular synth. In no particular order: Archetype Color Sequence Output/Future Forms Synethesia Hacking Schematics Semantics Semiotics Iconography Tempo/Cadence Spells Harmonics Triads

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Tags: Experimental